# Changelog Legend

+ Added

- Removed

@ Fixed

^ Improved

# 0.5.6

## ADDED IN 0.5.6

+ EMR-Summer 6B26

+ 6B5 in Berezka

+ Flora and EMR RD-54s

## IMPROVED IN 0.5.6

^ Tweaked Igla pod durability against explosives + small tweak to wreck appearance

^ Tweaked Zu-23-2 resistance vs RPGs - http://feedback.rhsmods.org/view.php?id=6294

^ Tweaked various vests capacities - http://feedback.rhsmods.org/view.php?id=6285

^ Tweaked M88 VDV collar - http://feedback.rhsmods.org/view.php?id=6283

^ Improved existing 6B26 textures

^ 2S1, 2S3 & D30 are now using Sound Sets tech for gun firing sounds

^ Added functional sights to 2S1 & D30 (please bear in mind that HE rounds scale is only working in non artillery variants - artillery variants are using special ammo without air friction - this A3 behavior!)

^ Calibrated D30/2S1 ammo to real life values

^ Added special HE ammo variants for 2S1/2S3 with air friction enabled

^ D30 is now using BK6M by default (instead of BK13)

^ Tweaked vest ammo capacity

^ Added PG-2 sight to 2S1

^ Reduced maximum elevation on D-30, 2S1 & 2S3 to bit more realistic values (still not 100% realistic due to how vanilla arty computer works - minimum range on all those weapons was increased to 2km from ~1.4km!)

^ Tweaked descriptions of artillery rounds

^ Added scripted recoil to 2S1 so it can still maintain compatibility with D30 rounds

^ Added PG4 (might be replaced one day with 1P5) & OP5-38 sights to 2S3M1

^ Calibrated 155mm shells ballistic configuration to real life specs

^ Added ability to use various charges on direct fire variants of artillery vehicles with charges & muzzle velocity speeds set to real life values

^ Further tweaks to max elevation of artillery assets - direct fire variants have realistic max elevation now

^ Increased elevation speed on 2S1 & 2S3

^ Reduced PG2/4 max elevation to 3.55 degrees on 2S1/2S3

^ Added driver turned in animations for 2S1 & 2S3 + added ability to kill them when turned in

^ Added new fire geometry for 2S1

^ Added custom selections for M88 VDV arm patch & VDV early beret - http://feedback.rhsmods.org/view.php?id=6298 http://feedback.rhsmods.org/view.php?id=6296

^ Reduced fuel explosion power on GAZ-66 (in line with Ural-4320) - http://feedback.rhsmods.org/view.php?id=6324

^ Adjusted green and red RSP-30/VG-40OP flare particles so that they don't look identical to white flares during daylight

^ Reduced thermobaric wave effects & disabled pp effects

^ Added new VG icons for Tigr variants

^ Increased illumination capability of RSP-30/VG-40OP flares

^ Improved Illum rounds for 2B14, D-30 and 2S3: Converted to use submunitions system, added realistic burn times for flares and increased their illumination capability

^ GAZ-66 thermal signature in lower LODs

^ Improved Russian artillery smoke shells configuration - http://feedback.rhsmods.org/view.php?id=6152

^ Added new separate prefilled RPG backpacks - http://feedback.rhsmods.org/view.php?id=6329

^ Added proper TI textures to new ZU-23-2 model

^ Adjusted HEAT submunition initial speed to take into account air friction - http://feedback.rhsmods.org/view.php?id=6110

^ Enabled pointer slot for AKMN - http://feedback.rhsmods.org/view.php?id=6335

^ Changed PKV sight color & transparency on Mi-8

^ Tweaked Mi-24 sounds (startup & engine shutdown) - http://feedback.rhsmods.org/view.php?id=6331

^ Added ability to fold benches on KamAZ-5350

^ Added ammo variants for KamAZ-5350 & Ural-4320

^ Added some missing editor previews

^ Regenerated editor previews

^ Added experimental function to Ural truck to fix decals on dedicated server

^ Lowered a little bit ZU-23-2 recoil on vehicles - http://feedback.rhsmods.org/view.php?id=6345

## FIXED IN 0.5.6

@ Fixed panoramic sight position on D30 AT variant - http://feedback.rhsmods.org/view.php?id=6286

@ Fixed Zu-23-2 loader get out action - http://feedback.rhsmods.org/view.php?id=6288

@ Fixed Zu-23-2 gunner clipping with geometry - http://feedback.rhsmods.org/view.php?id=6289

@ Fixed 6B45 holster clipping - http://feedback.rhsmods.org/view.php?id=6284

@ Fixed EMR uniform belt clipping

@ Fixed ATGM FCS error on T-15

@ Removed rogue periscopes from BMP-2K - http://feedback.rhsmods.org/view.php?id=6290

@ Fixed typo in VMF variant of ZU-23-2 - http://feedback.rhsmods.org/view.php?id=6307

@ `descriptionShort` text for 6P53 pistol's magazines described AK-74 magazine

@ Fixed duplicated turret hitpoints on 2S1

@ Fixed error in towing system when memory point is used for determining of attach point

@ Fixed Igla rocket model on ground

@ Regenerated components on Ural-4320 with ZU-23-2 - http://feedback.rhsmods.org/view.php?id=6323

@ Ural 4320 & Gaz-66 with ZU-23-2 were missing some of the damage materials

@ 2A31 had one fire mode too much

@ Fixed Tigr STS gunner rotation after AGS-30 rotation

@ D-30's S-463 Illum and D-462 Smoke magazines `displayNameShort` were switched

@ 2B14's 3-VS-25M Illum magazine `displayNameShort` mislabelled as HE

@ Fixed SACLOS guidance was affected by gun FCS - http://feedback.rhsmods.org/view.php?id=5985

@ Removed obsolete item from RHS weapon crate

@ Fixed VDV recon troops were missing binoculars

@ Fixed loader fire geometry on Ural-4320 with ZU-23-2 - http://feedback.rhsmods.org/view.php?id=6342

@ Fixed some pieces of BTR-80 fire geo were using default material